Update note:
-this update brings fixes to major issues and a refactoring to the weapon customization menu
Fixes:
-fixed an issue where the shooting range target buttons would only be interactable once
-fixed the door resetting between rounds issue for good, now doors should reset and not snap in player’s face anymore
-fixed an issue where there was a performance problem if a player died near a door, then that door would update continuously
-fixed an issue where the purple laser could not be positioned on the top, bottom, left or right rail of the Scar-H
-fixed an issue where after hitting a rail limiter the attachment could not be moved anymore from the default position. This mostly applied to sights
Added/Changed:
-additional refactoring on the weapon customization system. 2 major changes made in order to avoid a rare error, and to make it more intuitive:
-- Now the attachment moving on rail system won’t reset the attachment position to the default one when we hit a rail limiter but will keep the attachment at the end of the limiter.
--Now the player cannot equip attachments that would overlap with each other, the dropdown selection menu will not allow it, and it will become red when a player tries to equip a sight that will overlap with another sight for example. This prevents chaos and it’s more intuitive. Along with this there will be a red hologram spawned on the weapon so that the player can see it’s not possible to equip it due to overlapping.
These changes bring a fix to the issue where sometimes, if 2 attachments were overlapping with each other and causing one of them or multiple of them to be disabled then the game would go crazy and sometimes load attachments forever and crash eventually. Now the overlapping is avoided and basically not possible anymore, if 2 attachments touch, you won’t be able to move it further and no need to disable the other, same for equipping, you won’t be able to equip an attachment if it overlaps with another. So no more overlapping, no more problems!
-adjusted the Screen Space Ambient Occlusion for the weapon and hands in the dual camera setup to look much better
-pushed the multiplayer version up to avoid unwanted mismatches. This means that players who didn’t update to the latest version will not see lobbies created by players who updated and vice versa
Changed files in this update