Today wraps up phase 2 of a 3-part game engine overhaul, adding additional support for modern graphics hardware, shaders, post-processing, and more. We're closer than ever to our goal of a lag-free experience with 500 ships in a single battle!
We've also added several new features, like a Level 200 reward of the Vanquisher ship class!
-= v1.4.3
- Game engine update improves lag and performance
- "Battery Drain" ability renamed "Drain" and also steals shields
- Level 200+ Captains unlock Vanquisher ship class
- Player fleet's 10th ship can now be any size
- New jump gates added to Ash hub and SR9 Homeworld maps
- Security Rating 8 maps can be captured by alliances
- Planets deployed on Sacred Shrines grant bonus to entire alliance
- Grapple/Drag does not work in defense unit sectors
- Ships may not recall or log out in defense engagements
- Defense units have a recall timer (attacks cancel recall)
- Refund for defense unit recall removed
- Alliance protection shield now 7 hours instead of 4
- Gravity Drive new ability: Instant Jump chance per move
- More Gravity Drives in fleet increase chances
- Carriers with Gravity Drive instant jump the fleet
- Friendly ships with Gravity Drive trigger at same time
Game Engine Overhaul II
Update notes via Steam Community
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