Skip to content

Start typing to see game suggestions. This only suggests apps that have a store page.

Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Update notes via Steam Community

We have not yet been able to implement any new stages in this update. Sorry.

Some bugs have been fixed.
Operation may be unstable for several tens of minutes after the update. Please be careful.
(Sometimes data is not updated properly and certain files are missing. Most of the time, it will work properly after a few minutes.)

★Added a new item “Don't exit the game with ESC” to the config.

★When you mouse over a key block, the keys on that floor are now highlighted.
 Also, an explanation of the “key reservation” process was added to the mouse-over description of the key block.
 (I think the text is too long and obtrusive, so I made it so that it can be hidden in the configurator.)

★When the “A” key is held down, right-click does not light up.

★When you mouse over a nexus medal block, a description of the reserved function will be displayed.

★Added a description of the fact that maximum HP does not exist in principle.

★Changed the description of “To reduce turns”.

★Japanese version of the stage list (medal list) was changed to Japanese.

★Changed the graphics of Arrow Step.

★Cursor movement by Home and End has been implemented in the Legacy and Magic selection screens.
 (Probably quite unimportant. ...... )

★In the UI on the right side of the screen, mouse-overing a key icon now highlights the corresponding key block.
 This process is also applied during map preview, so it may be useful from time to time when you want to look up a key block for a platinum or glory key.

★The order in which legacy keyblocks are displayed when they are reserved and when they are used is now switched (this may take some getting used to).
 (This may take some getting used to, but we thought it would be better for the future. ......)

★In Chapter 8-1, a process has been added to display equipment details on mouse-over.

Fixed a bug where devices could be acquired even with negative HP values.

★Improved the visibility of notes on the map.
 (The squares where memos are placed are now marked with “MEMO” alphabetically.
  (Currently, this display layer is too far forward, so it is a little difficult to see, but the fix will probably be delayed.)

★Added “INFO” to the cells that explain information.
→(If you don't understand what it means, please go to Chapter1-1.

★Reduced CPU usage.
 We thought we had originally arranged the process to reduce CPU usage, but we didn't. we're sorry.

★Two types of jammers were installed in the “Door to heaven” of Tactical Island in Glacier.
 (We didn't notice it at all. ......)

★In the “Orb of Blizzard” and “Orb of Spring,” a process has been implemented to highlight the affected items by hovering the mouse over them.

★Fixed a bug where memory for memos was not released when a memo was deleted.
 This is applied retroactively.
 (However, the limit for memos remains 1000, so the bug occurs when trying to place more than 1001 memos.)

★Added damage notation to undo logs.

★The number of undo logs displayed can now be controlled in the range of 5-34 (default is 25). (Default is 25).

★Fixed a bug of soot of intense heart.
 (Probably ......)

x Some bugs are not fixed. Sorry.

x Since going free, the number of players has increased more than 100 times faster than before, and our staff is still busy dealing with the situation, which has slowed down our work speed. Sorry.
 (If you like, if you have a lot of followers, please wait just another 1~2 weeks to spread the word about this game. Maybe after that time, we will have more time to work on this again...)

Windows Tactical Adventure Content Depot 1141291
  • Loading history…
SteamDB has been running ad-free since 2012.
Donate or contribute.
Open link