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This update adds support for an items.json file, for creating a default set of in-game items for your campaigns. (Think healing potions, rope, toothpicks... You know, the essentials.)

If you load a campaign which does not have an items.json file, one will be created for you in the campaign folder.

An example items.json file:

[ { "name": "Potion of Healing", "description": "Restores 2d4 + 2 HP on use.", "weight": 0.1, }, ]


  • When adding an item to a token(s) from the compendium, if the item already exists in the token's inventory, the quantity is increased by 1 instead of creating a new entry.

  • Item descriptions are available in the compendium, but not on character sheets.



To learn more see the documentation pdf either in-game, or in your steam library under 'Additional Content' on the right hand side.
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