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Update notes via Steam Community
In this patch:
- Fixed Interaction bug that snaps to the back of the player.
- Fixed health pickup issues in The Abyss.
- Fixed interaction events with spam prevention.
- Improved the Guillotine Wall puzzle.
- Removed Continue button in Main Menu.
- Going from Gameplay to Settings will not save the level.
- Locked player movement after completing Prologue level.
- Removed mouse interaction in Settings.
- Fixed Lighting in The Abyss.
- Fixed indication for "interaction-blocked" and objective.
- Changed new objective indicator style to "[!]"
- Changed runtime to Development Mode.
- Hide Interaction UI when not available.
- Added new Performance and Medium option for Graphics.
- Added Objectives tutorial in Prologue.
- Added Display and Playtest Tab in Settings
- Added toggle in Settings for exporting PlayReport file to desktop.
- Fixed Settings layout.
- Reduced loudness on some SFX on The Abyss.
- Added DLSS and FSR2 support.
- Removed Raytracing and RT GI from Graphics options. (Optimization planned for 3.0)
- Items now emits static SFX when nearby.
Windows 64-bit Depot 2796081
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