Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
207.81
  • Added an option for zoom sensitivity (Options > Modern UI > Zoom Sensitivity).
  • Sultan curios can no longer produce temple mecha.
  • Added a few more ability descriptions.
  • Added a few more item descriptions.
  • Made a clarification to the nulling item mod's tinker description.
  • Fixed a bug that caused a specific jungle tile on the world map to lock you in place.
  • Fixed an issue that caused the Bell of Rest to recall you from far distant zones.
  • Fixed a bug in the transmutation of liquid volumes.
  • Fixed a rare cloning exception.
  • Fixed an exception when naming unnamed places.
  • Fixed a bug with generated text in murals.
  • [modding] Variant entries in Bodies.xml can now specify an empty string to remove an inherited property.
  • [modding] Fixed a bug that caused the tile, foreground, and detail of skill entries to be overridden with defaults when multiple mod values were merged.
  • [modding] Added VillageBase.CreateVillageFaction to add new village factions from history.
  • [debug] Fixed a bug that caused the 'idall' wish to only identify a handful of objects in the current zone.
Windows Caves of Qud - Windows Depot 333641
  • Loading history…
macOS Caves of Qud - OSX Depot 333642
  • Loading history…
Linux Caves of Qud - Linux Depot 333643
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link