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New Weapons and Raid Content:

-Explore the new "Laboratory Zone" raid, accessible via key card drops from military airdrops. This area features exclusive Rainbow gun drops and introduces a formidable mini-boss named "Big-man."
-A diverse array of 13 new firearms have been introduced, including the Tactical M4, Stealth M4, SR2M, AK-47, AK-74, Vector, The Stick, Basic Shotgun, and Basic Marksman Rifle.
-Additionally, four exclusive Rainbow rarity guns—PKM, Flintlock, Baby-Unmaker, and Margret—are now obtainable through raids and auctions.
-The Snowstaff has been added. This ungodly power can be found randomly within the snow region (1% chance to spawn) as well as in the Auction House. This Staff has a shooting mode that freezes enemies on contact.

New Features:

-The new Wastelands biome brings forth the rare eridum resource, dragonflies, and a new mob faction of resistance forces.
-Introducing the new craftable item, "Tent Reinforcement," which deploys two ally fighters for defense or offense at the cost of 1 defense point.
-Introduced a new craftable building: the "Lumberyard," deployable in levels to automatically harvest logs based on nearby trees. Requires a nearby worker to operate and collect both beachwood and normal logs depending on surrounding tree types.
-Introducing the new craftable item, "Hama Coop,” Hama Coops generates Hama milk, which can be used to craft recipes or consumed directly for two food points.
-Players can now craft/utilize the Realm Table, powered with eridum, to temporarily enchant the exit portal, focusing on specific biomes for strategic gameplay enhancements.
-Introduced Orange Trees to the Tropic biome, a new farmable plant enriching agricultural options for players.
-Implemented random spawns of military airdrops guarded by armed resistance across all biomes, offering exclusive access to essential ammo and firearms.
-All Process Stations are now obtainable through auctions.

Gameplay Enhancements:

-Significant overhaul of the raid system aimed at improving accessibility for new players. Wave structures have been adjusted, introducing new enemy types and reducing overall difficulty.
-Increased spawn rates for both maps and natural rock ores to facilitate smoother progression and crafting opportunities.
-Increased spawn rate for processors and traders.
-Implemented a 3-second force field for Aldro, granting temporary invincibility upon entering new levels or at the start of raid waves, ensuring a smoother transition into unfamiliar areas.
-All Major bosses have received a HP nerf.
-The Auction House now auctions every 10 minutes rather than the previous 15 minute cooldown.

Visual Enhancements:

-Introduced a new visual hotbar on screen. This functionality now allows for quick access to items, now including the ability to equip food directly from any hotbar.
-The main menu screen has been revamped with a more visually appealing design to enhance the initial player experience.
-Updates to the lighting system have been implemented to improve overall visual quality and atmospheric immersion.
-Complete overhaul of the HUD with new sprites and graphics for a polished and streamlined interface.

Quality of Life Improvements:

-Dropped items now feature a glowing indicator denoting their rarity, aiding players in identifying valuable loot quickly.
-Introduction of crop indicators near farm homes visually displays the enhanced growth buff provided by proximity to these structures.
-Auto mining objects now feature indicators highlighting resource requirements, facilitating a clearer understanding and management of resource generation.
-Hama’s are now able to be trapped in a cage.

Miscellaneous Additions:

-Introduction of a Processor; Cake Processor; producing the new Cake item. Consuming Cake temporarily doubles sword and gun damage and boosts HP by 50%. Cake can also be sold at the Cake Trader.
-All processed goods now sell for substantially more.
-The trader economy now includes new resource traders such as the Cake Trader, Horn Trader, and Eridum Trader. The Horn Trader spawns exclusively in the snow biome.

Bug Fixes and Optimization:

-Addressed bugs related to the functionality of the Last Resort Pill when used within home levels, ensuring consistent gameplay mechanics.
-Various optimizations and adjustments to improve overall game stability and performance.
-The Princess Balloon is now a mineable object, which resolves previous issues where it obstructed the exit portal.
-Gamepad now supports both mouse movement and gamepad movement. This allows players to utilize both at once.
-During application startup, the window will no longer be extremely small.

Community and Player Interaction:

-Several new guide quests have been added, offering players additional content and exploration opportunities.
-Expanded the achievement system with four new Steam achievements to challenge and reward player progression.
-Updated the Attribution page to credit new assets and individuals who contributed to the game's development.
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