An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
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Moved 64-bit Steam binaries to the correct folder
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Updated the equip_region for the Free Mann's Fashion
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Updated the Distant Drift Unusual effect to fix a visibility issue
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Updated the Butterfly Season Unusual effect to fix problems with the scale and effect trails
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Updated the Fiesta Royale and Grand Jubilee Unusual taunt effects with performance improvements
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Updated the Botler 2000 to fix problems with its positioning
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Updated koth_megaton
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Fixed the finale being cut off by a round ending too early
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Fixed players not being blown to smithereens during the finale
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Fixed players being able to get stuck in the edges of the thatch rooftops
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Improved optimization. Investigation into further improvements for lower-end and config users is ongoing.
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Updated cp_canaveral_5cp
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Fixed an out-of-bounds exploit
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Fixed some stuck spots
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Fixed some hovering props
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Added some missing overlays
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Updated cp_overgrown
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Fixed being able to build in RED spawn
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Adjusted clipping to fix a few perch points
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Removed extra shadow_control entity (Thanks Lacry!)
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Fixed a number of small visual and gameplay issues on the map (Thanks Midnite!)
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Updated pl_odyssey
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Fixed an exploit that allowed BLU players to enter RED spawn
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Fixed lighting issues in BLU first spawn
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Changed files in this update