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Update notes via Steam Community

Hello everyone! Sorry that things have been very bumpy lately, I've been drilling down into the issues and while I do have good idea where they are coming from (though not sure why things changed yet), direct fix still requires a fair bit of work.

This build should provide good workaround for the problems however in the meanwhile and get us through the weekend (if I don't manage to fix the issues before then).

Compatible with previous, but I suggest you update ASAP.

Workarounds:

  • Switch SignalR to use LongPolling or ServerSentEvents instead of WebSockets
    -- This should help mitigate current issues with SignalR connectivity while those are further investigated

New Features:

  • Add Websocket wrapper for SignalR to help diagnose issues

Fixes:

  • Remove deprecated SignalR packages
  • Fix contact list not being fully marked as initialized, resulting in cloud variable breakage (reported by @stellanora, @sctanf, issue #2623)
  • Fix .NET 8.0 headless not loading properly due to SignalR library weirdness
    -- This resolves some issues reported by @khauni, @sctanf, @gyztormizirath, @sveken, @xlinka, issue #2625
Windows Linux 64-bit Depot 2519832
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Unused Depot 2519833
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