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Update notes via Steam Community

The eleventh weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks!
1.0v Change List:

  • Add NG+! Start a new game from a completed save file keeping your levels, charms, and stat enhancing key items. Enemies will have scaled health, damage, and coin drops. There are no unique differences in an NG+ run, yet!

  • Files converted to NG+ will be copied to the 'DeletedFiles' folder

  • Add Swallowed Caves walls and accents

  • Add some additive scene loading

  • Make Queen's Pet rocks break if you miss

  • Make Skull Baby spawner not killable

  • Make Dear Sister teleport to you on death

  • Adjust some dragon statues

  • Hide charm pickups if you have the item already

  • Fix quitting out while taking damage leaves the death effect on screen

  • Fix intro secret bookcase flickering

  • Fix Sthena pet leaving the boss room

  • Fix being able to leave boss rooms with Cracked Mirror

  • Fix Cracked Mirror wall clip

  • Fix Cracked Mirror interacting with enemies

  • Fix Slime Companion shooting at mirror

  • Fix pausing stopping water movement

  • Fix Librarian leaving the library

  • Fix large dragon statue clipping with floor

  • Internal changes

  • Other small bug fixes

Windows Depot 2384131
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