The eleventh weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks!
1.0v Change List:
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Add NG+! Start a new game from a completed save file keeping your levels, charms, and stat enhancing key items. Enemies will have scaled health, damage, and coin drops. There are no unique differences in an NG+ run, yet!
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Files converted to NG+ will be copied to the 'DeletedFiles' folder
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Add Swallowed Caves walls and accents
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Add some additive scene loading
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Make Queen's Pet rocks break if you miss
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Make Skull Baby spawner not killable
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Make Dear Sister teleport to you on death
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Adjust some dragon statues
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Hide charm pickups if you have the item already
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Fix quitting out while taking damage leaves the death effect on screen
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Fix intro secret bookcase flickering
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Fix Sthena pet leaving the boss room
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Fix being able to leave boss rooms with Cracked Mirror
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Fix Cracked Mirror wall clip
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Fix Cracked Mirror interacting with enemies
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Fix Slime Companion shooting at mirror
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Fix pausing stopping water movement
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Fix Librarian leaving the library
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Fix large dragon statue clipping with floor
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Internal changes
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Other small bug fixes
Changed files in this update