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Update notes via Steam Community
  • NEW Savefile updater in the settings to allow players to update to Distinct MOS connection modification;

  • NEW Quick updates panel in the main menu with short instruction for the 0.6 update;

  • NEW Floating pin indicators;

  • NEW 2/4/8 bits transmitter challenges;

  • UX Removed unused Save/Reload level button from Component Editor;

  • UX Gates same color as the type of MOS;

  • UX Component Library UI tweaks;

  • UX Clearer color and blinking selected block indicator;

  • UX Adding select segment into the selected modal;

  • MI Transmitters challenges use auto generated inputs;

  • MI JKLatch challenge update to use auto generated inputs (breaking);

  • MI Fix some compilation warning;

  • MI Demos run simulation and shows readout now;

  • MI Converting all demos to Conducive Gate udpate and Distinct MOS Connection update;

  • FIX Validators with any expected do wait for the simulation to settle now;

  • FIX Properly show savefile name in main menu;

  • FIX Selection now resets when switching slots;

  • FIX renders glitches and uncoherences;

  • FIX Merge Gate Exploit;

  • FIX Main title demo not always loading;

  • FIX Connected gates rendering are always visually connected;

  • FIX Clear old floating indicators when restart level;

  • FIX Changing slots resets validation;

  • FIX Broken mos overlay could get cleared wrongly in some instances;

  • FIX Autosave every 60s;

  • FIX "New Chip" and "New Blueprint" from Library will force save now;

  • Loading history…
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