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Update notes via Steam Community

Today we’ll be releasing our 1.34 build on our default branch. This build is one of the bigger game changers we’ve introduced. 1.34 introduces a few totally new mechanics, the biggest being something we’ve wanted to achieve since our concept and that’s attributes. This is a total game changer by introducing our original idea of building a character you care about. Along with the attribute points you’ll find XP is now linked to a single life. This all brings the game closer to our original vision for the project. As you might expect, these options are all available to change in the in-game world setup and server options. Below is just a small blog detailing some of the changes. Check our changelog for future plans and full update details.

Attributes and Attribute Points

This is a biggie. We’re super excited to introduce attributes. Allowing players to create unique playthroughs with each life. You’ll be able to tailor the experience of each life to suit your needs or try another method of survival. When joining a server for the first time you will not be greeted with the attributes screen. You will have 20 starting points and receive a set number of points for each level attained in the game. The player can use these points to improve a number of attributes and alter that playthrough to suit their needs. Upon death the player will lose all XP and once again be greeted with the attributes screen. The attributes from the last playthrough will be stored and the player can choose to reset and try a new method or try the same again. Starting attribute points along with how many a player receives at each level up in configurable on the scenario setup page. Below is a screenshot of the new starting screen along with a short explanation of each adjustable attribute.

We would like to note this is just the first introduction of the attribute system and we plan on expanding and tinkering with all of it via your feedback. If you haven’t already come join us on our official Discord. Share your thoughts and suggestions and help shape this zombie survival experience with us.


Attributes Screen

Strength
Carry Capacity = Increases the weight you can carry.
Interacting = Enhances your ability to interact with objects.
Running = Boosts your running speed and endurance.
Stamina = Improves your overall stamina level.
Stamina Regeneration = Accelerates your stamina regeneration.

Survival
Health = Boosts your total health points.
Mental Fortitude = Strengthens your mental resilience.
Damage Resistance = Reduces the damage you take.
Thirst Resistance = Slows down your thirst rate.
Hunger Resistance = Decreases your hunger requirement.
Disease Resistance = Enhances your resistance to diseases.

Weapons
Rifles = Increases proficiency with rifles, leading to faster reloading, a lower chance of jamming, quicker aiming down sights, and unlocking attachment options.
Shotguns = Enhances proficiency with shotguns, allowing for faster reloading, reduced jamming, quicker aiming down sights, and unlocking attachment options.
Pistols = Boosts proficiency with pistols, resulting in faster reloading, decreased jamming, quicker aiming down sights, and unlocking attachment options.
Melee = Improves skill in melee combat, enabling faster swinging and reduced stamina use.

Resourcefulness
Sneaking = Enhances your ability to move unnoticed.
Harvesting = Increases harvesting speed.
Crafting = Improves skill in crafting items.
Resting = Boosts efficiency in resting and recovering.
Skill Mastery = Increases overall skill mastery level.
Medical Skill = Improves proficiency in medical skills.

Knowledge
Wood Chopping = Increases chopping speed, reducing stamina drain and axe wear.
Mechanic = Enhances proficiency in mechanical skills, enabling vehicle use and locking, vehicle and tire repairs, and reducing the chance of a car failing to start.
Weapon Maintenance = Boosts skill in maintaining weapons, reducing the chance of jamming.
Building Maintenance = Enhances building maintenance skills, increasing tool efficiency, swing speed, reducing stamina use, and unlocking drill use.

Crafting
Wood Working = Unlocks woodworking recipes based on skill level.
Metal Working = Unlocks metalworking recipes based on skill level.
Weapon Smithing = Unlocks weapon smithing recipes for guns, melee weapons, tools, and ammo based on skill level.
Medical = Unlocks medical crafting recipes for drinks and medical items based on skill level.
Trapping = Unlocks trapping recipes based on skill level.

XP Per Life
Another feature we’ve wanted to introduce is xp per life. This makes each character and each playthrough truly unique. Survive the Nights was always meant to be a hardcore survival experience and this helps to lend a hand in making that a reality.

During our testing, we found that this mechanic significantly enhances the game's intensity. It forces you to truly consider the consequences of your actions, adding a layer of depth and tension that heightens the overall experience. The constant threat of losing your progress makes each character choice more meaningful, driving home the unforgiving nature of survival.

Ultimately, XP Per Life challenges you to adapt, learn, and survive in a world where every moment counts. We believe this feature will not only make the game more challenging but also more rewarding, providing a true test of skill and strategy for those who dare to brave the nights.

Crafting Rework
Crafting is now tied into player XP slightly differently. With the introduction of player attributes, craftables are now linked to attributes and attribute points. Players will start with 20 points on our default setting and gain 8 points per level. Spending points on things like metal and wood working will allow you to craft associated items. We will eventually add more attributes and in the coming builds include skill magazines found throughout the world.


Crafting unlock Wood Working 1


Crafting unlock Metal Working 5

Hotkeys

Something you have all been asking for is some kind of hotkey system. 1.34 introduces just that and it works rather nicely. Players can assign hotkeys 0-9 and use the scroll wheel to or number keys to select them. Players can store hotkeys for both weapons and medical goods, making those bandages way easier to use. You should notice that weapons are automatically assigned to any empty hotkey as they’re picked up and all slots can be over written.


Hotkey assigning


Hotkeys in action

Patch Notes - 1.34

Hotkey / Scrolling

  • Added hotkey binding functionality.

  • Overhauled scrolling through inventory items so that it now uses the hotkey system.

Player Attributes

  • Added all new player attributes system that allows players to tailor their characters experience. Attribute points are assigned per life and unlocked by leveling.

  • Player leveling is now per life.

  • Crafting page is now sorted by required skill instead of item categories.

Hotkeys

  • Added user configurable hotkey system with UI visualization. Replaces the existing scrolling functionality.

Environment

  • Fixed hole in terrain seam.

Player Leveling

  • Player level/xp is now per life.

General Settings

  • Added option to always show hotkey UI.

  • Added option to always show compass UI.

  • Added option to always show stats UI.

  • Added option to disable the the quick guide.

  • Fixed incorrectly named large plow.

Server Admin

  • Renamed the ‘Structure respawn rate' config option as it affects indoor and outdoor zombies

  • Improve tooltips on server config options to make them more descriptive.

  • Added ‘Friend map visibility’ option for allowing friends to be displayed on the map at any distance.

  • Added option for setting how many attribute points a player can spend on new life.

  • Added option for setting how many attribute points a player receives per life.

If you're enjoying the game and our recent updates, please consider leaving a review. Thanks for your support! :)

Discord: https://discord.gg/survivethenights

Patreon: https://patreon.com/a2zinteractive

Changelog: https://changelog.survivethenights.net

Twitter: https://twitter.com/STNgame

Facebook: https://www.facebook.com/STNgame

YouTube: https://www.youtube.com/a2zinteractive

Website: https://www.survivethenights.net

Merch: https://teespring.com/stores/a2zinteractive

Windows 64-bit Survive the Nights Windows Depot 541302
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