Hello everyone, this week’s update brings some important updates.
抓取放置工具

A new Grab and Place tool has been added. After selecting a module, pressing the space bar will pick up the module, then moving the mouse to the target module, the grabbed module will be placed on the surface of the target module. During the grabbing process, pressing the left Alt key can switch between maintaining rotation mode and fitting surface mode. In addition, a plane moving mode has been added to the displacement tool to simplify operation.
Campaign Mode Improvement

- Added the function of collecting enemy ships. After you defeat the enemy in the campaign, you can obtain the enemy’s design. It can be read in the design game.
- Campaign mode can now import ships in the design scene, including enemy ships. This way you don’t have to re-place modules every time, but be aware that you cannot use modules that you have not yet unlocked.
- Added campaign history scores, which can be viewed at the start of the campaign interface.
- Added the function of using unlock points to increase the initial deployment value, so players can bring more powerful ships at the start.
- Added the function of setting the initial parameters of the campaign, which can increase the game’s score and experience by enhancing the enemy’s deployment value or quantity. For players who pursue challenges, they can get a better gaming experience.
Other Updates
- Added the function of sorting the ship list, which can be sorted by name or cost.
- Optimized some UI displays.
These improvements should significantly improve the overall gaming experience, hope you guys will like it.
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Changed files in this update