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Dear players,
Let us introduce you to the update 2.1.1.1 changelog and all the features it adds, fixes and updates:

Added
  • Light sources switch on and off more randomly
  • New animations and behaviour for Elric and some NPCs
  • New chatters for Elric and some NPCs
  • New NPC animations in orchards

Fixed
  • Physics exploding on clients in some cases causing massive FPS drops or crashes
  • Bandits ragdoll desync
  • Inconsistent blueprint technology requirements in Herbalist Hut I
  • Levitating lanterns in Barn, Resource and Food Storages
  • Characters tripping on some decorative objects on the roads (logs, planks, etc.)
  • Mount equipped items not changing correctly
  • Dropping items from a mount not updating on screen
  • An NPC being visible on the management list in both work buildings after changing the job
  • Happy Wife, Happy Life Achievement not working in co-op
  • Mothers holding infants, sometimes playing incorrect animations for clients
  • Janek staying in the barrel after completing "A Curious Boy" quest
  • Being able to sprint with no stamina while overloaded
  • Well transport services - Teleporting to a well during handcrafting
  • Reduced likelihood of sitting bandits not noticing projectiles
  • Launching the game from activity, sometimes resulting in the save being loaded on the wrong map
  • Taking quest from notice board not showing a quest giver on client's side
  • The client joining the game not seeing the names of a quest giver and an NPC to talk to when a quest is already taken
  • The host receiving a reward instead of the person returning the quest
  • Ukrainian language fixes
  • Russian language fixes

Updated
  • Improvements in platform snapping
  • Lighting optimisations
  • More experience for Villagers: Hunting Meat
  • Higher price: Flax Stalk, Lambs, Animal Feed, Oat, Rye, Poppy, Hop, Tin Bar, Bronze Bar, Iron Bar, Bucket with Water
  • Lower price: Boots, Copper Bar
  • Goats eating less food
  • Higher chance for offspring: Cow
  • Boots having shorter crafting time, changed recipe, no heat penalty and providing lower heat protection
  • Total crafting time in the production window now refreshes more frequently and displays fractions of a second
  • Optimized animals
  • Increased display time of quest dialogues between NPCs
  • Translations

Kind regards
Render Cube and Toplitz teams

Medieval Dynasty Content Depot 1129581
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