Small changes!
If you got your difficulty switched during play by pressing "O" (I left a debug key in, sorry), you can restore it by holding LEFT SHIFT + D and then pressing N to cycle difficulty while in the game, and check in the pause menu that it is correct.
Balance: Delirium Mode
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Costly Pippins: now scales exponentially
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Build Costs: now starts scaling from tier 3 buildings
Bugfixes
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Fixed some plants blocking the game in slow mode as they had too long buildup times
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Removed a debug key I left in that would move the game to max challenge (wops!)
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Localization fixes
Changed files in this update