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Update notes via Steam Community
  • Added the first version of the Hardmode, some more testing is still required so any feedback is happily accepted.
  • Reworked Chapter 2, it now has improved environmental graphics and the overall feel should be more fitting.
  • The cursor is now drawn before units and info markers (markers will not be partly covered by the cursor).
  • Improfeced buffed/debuffed indicators - buff indicators are now shown if the unit is affected by aura buffs or debuffs.
  • Residue of Life now heals for more (Chapters 2-7).
  • Changed Elain weapon (she now has 100% hit - to avoid rng in Hardmode).
  • Changed Bonus for Chapter 4 (increased the exp reward).
  • Rewored or Improved some Tutorial texts.
  • Added an Tutorial for dangerzones.
  • Added an Tutorial for Interactive Objects.
  • Fixed one Tile in Chapter 12 was a Crystal Tile - Units were not able to move over it.
  • Fixed a bug where the dangerzone toggle would not work after saving the game.
  • Fixed a bug where the game sometimes would load the last checkpoint instead of the selected save file.
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