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Update notes via Steam Community
  • Added the first version of the Hardmode, some more testing is still required so any feedback is happily accepted.

  • Reworked Chapter 2, it now has improved environmental graphics and the overall feel should be more fitting.

  • The cursor is now drawn before units and info markers (markers will not be partly covered by the cursor).

  • Improfeced buffed/debuffed indicators - buff indicators are now shown if the unit is affected by aura buffs or debuffs.

  • Residue of Life now heals for more (Chapters 2-7).

  • Changed Elain weapon (she now has 100% hit - to avoid rng in Hardmode).

  • Changed Bonus for Chapter 4 (increased the exp reward).

  • Rewored or Improved some Tutorial texts.

  • Added an Tutorial for dangerzones.

  • Added an Tutorial for Interactive Objects.

  • Fixed one Tile in Chapter 12 was a Crystal Tile - Units were not able to move over it.

  • Fixed a bug where the dangerzone toggle would not work after saving the game.

  • Fixed a bug where the game sometimes would load the last checkpoint instead of the selected save file.

  • Loading history…
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