General improvements:
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Targeting enemy is now bound to Q instead of TAB to avoid Steam overlay opening unintentionally
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Removed "not close enough" message when targeting a far away enemy
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UI graphic updates including new cursor icons
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Added loot all functionality with the interact key, E by default
Completely reworked the inventory to get rid of many inventory and gathering related bugs including, but not limited to:
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"infinite gathering" issue where gathering only gives the message "inventory is full" and gathering node can be gathered indefinitely.
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Dropping a stackable item on itself in the stash would delete the item completely.
[*} Looting a stack of items when there was only room in the inventory for some of the items, would destroy the overflowing items.
Bug fixes:
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Hiding inventory with the Z key no longer breaks hovering and highlighting of objects such as gathering nodes
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Thornroot enemies now change target according to threat levels
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Removed leftover binding that would hide the inventory
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Quest reward icons now get removed from the quest board properly after completing a quest
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Roots bloody roots- quest now correctly requires 6 Thornroots to be killed instead of one
Changed files in this update