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Update notes via Steam Community

General improvements:

  • Targeting enemy is now bound to Q instead of TAB to avoid Steam overlay opening unintentionally

  • Removed "not close enough" message when targeting a far away enemy

  • UI graphic updates including new cursor icons

  • Added loot all functionality with the interact key, E by default

Completely reworked the inventory to get rid of many inventory and gathering related bugs including, but not limited to:

  • "infinite gathering" issue where gathering only gives the message "inventory is full" and gathering node can be gathered indefinitely.

  • Dropping a stackable item on itself in the stash would delete the item completely.
    [*} Looting a stack of items when there was only room in the inventory for some of the items, would destroy the overflowing items.

Bug fixes:

  • Hiding inventory with the Z key no longer breaks hovering and highlighting of objects such as gathering nodes

  • Thornroot enemies now change target according to threat levels

  • Removed leftover binding that would hide the inventory

  • Quest reward icons now get removed from the quest board properly after completing a quest

  • Roots bloody roots- quest now correctly requires 6 Thornroots to be killed instead of one

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