-  Targeting enemy is now bound to Q instead of TAB to avoid Steam overlay opening unintentionally
 
-  Removed "not close enough" message when targeting a far away enemy
 
-  UI graphic updates including new cursor icons
 
-  Added loot all functionality with the interact key, E by default
 
Completely reworked the inventory to get rid of many inventory and gathering related bugs including, but not limited to:
-  "infinite gathering" issue where gathering only gives the message "inventory is full" and gathering node can be gathered indefinitely.
 
-  Dropping a stackable item on itself in the stash would delete the item completely.
 [*} Looting a stack of items when there was only room in the inventory for some of the items, would destroy the overflowing items.
 
Bug fixes:
-  Hiding inventory with the Z key no longer breaks hovering and highlighting of objects  such as gathering nodes
 
-  Thornroot enemies now change target according to threat levels
 
-  Removed leftover binding that would hide the inventory
 
-  Quest reward icons now get removed from the quest board properly after completing a quest
 
-  Roots bloody roots- quest now correctly requires 6 Thornroots to be killed instead of one
 
 
 
 
 
Changed files in this update