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New stuff:

- Minigames:

  • 5v5 Blueprints gamemode - You know the rules
  • Battle Royale: pick up guns from the ground and kill others, last man standing wins
  • Trophy Steal: Random players get a Trophy, hold it for as long as possible, and kill others to take the Trophy from them

    Other big stuff

    • New map: Port
    • New map: Warmup
    • Win animation when reaching 15 points in a game
    • Player animations no longer suck, as there are now animations for strafing, going backwards and smoothing.
    • Dropping weapons (G)
    • Steam Achievements
    • New Soundtrack (a remix of a song composed by my dad 15 years ago (yes, really))
    • Renamed to While Mom's Away
    • New sound effects: Take damage, Round about to start, Round begin, Glass breaking (rip glass-breaking.mp3 :( ), Ladder Jump, Error.
    • Item drops: Launch Container is given max 3 times per day after the game ends. You can't open them just yet.

Smaller changes:

  • Weapons now feel more natural due to gun sway when camera moves
  • Default music volume is now 5
  • Fixed lag right after intro has finished playing
  • Some weapons can't be thrown away, like the Trophy,
  • Tips in the beginning of a round specific to gamemodes
  • There's now a sound effect playing when the round is about to start, as well as when it starts
  • Dev options which includes No Menu Animations options are now locked behind a shortcut (I wont tell you it 🧌)
  • Hair dryer fire bug fixed
  • Updated death screen
  • Updated to development version of Godot 4.3
  • Pizza now shows correct pizza slices in certain cases
  • Updated ladder hitbox to better match visuals
  • Windows Icon fixed
  • Player interpolation adjusted, so players move a bit more fluidly
  • Cleaned up the project from old, unused files
  • Added two extra buttons for toaster (lol)
Windows 64-bit Depot 2999861
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macOS 64-bit Depot 2999862
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