Hi there!
Here goes a tiny patch fixing a couple bugs and bringing minor quality of life changes.
I - QUALITY OF LIFE
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The Sanity bond effect can no longer cause Instability overflow, it’ll raise instability up to the maximum and stop there.
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Ally summons can no longer push you through Unyielding. You can still push them through Unyielding.
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Haunted patient transpositions have been made brighter.
II - BUG FIXES
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Fixed a potential soft-lock with summons using synapses with AP cost changing modifiers.
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Fixed a potential soft-lock when certain enemies died over tile effects.
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Fixed a bug that prevented target type keywords (allies, enemies, self, tile) from properly filtering the synapse inventory.
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We are grateful for your time and your continued support.
Stay tuned!
Changed files in this update