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Update notes via Steam Community

Patch Note:

1.Optimized the logic of playing cards: now you can play cards continuously!
2.Optimized the logic of Effects: now the Effects playing without interrupt.
3.Uniformed ATK/DEF/HEL of hovering and normal cards in battle.
4.Added new cards:
(1)Added 8 new Heroes with new skills;
(2)Added 4 new Tech cards;
(3)Added 25 new Servant.
5.Fixed some bugs:
(1)Pressing out cards do not work
(2)When roles’ HEL= 0 on playing turn, he is not die.
(3)Ending volume is too loud.
(4)Game lagging when too many buffs work
(5)Lionheart Researcher’s Bind card working faildly
6.Buff working principle redefined:
(1)Multispell (new): when attack, you can attack the same target again
(2)Huntdown (new): when kill one role, you can attack new target again
(3)Priority: Counterattack > Overload > Pursuit

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