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Update notes via Steam Community

Added:
Closed Beta testing for our Android Mobile Port
Ambient SFX to Lair’s torches
Subscription status text on Subscription Interface
Echo cancellation for voice communications
New claim reward animation for the Season Pass

Changed:
Updated Unity Engine: Please report bugs in Discord
Reduced download size by compressing textures and removing unused animations
Improved animations for Mobilizing
Improved animations when Mulligan blocks
Improved "Under 13" warning to be more clear about why that player cannot join
Improved the Lair’s Skybox
Improved horn position on Devilish Devourer armor
Improved shader on Devilish Devourer armor
Brightened Tavern and Private Room lighting
PC Cosmetic Interface now includes fully visible Avatar
PC Object and Interface interaction now has wider selection area
PC Attacking Mechanic uses single left click instead of dragging
PC Blocking Mechanic uses left clicks on Blocker then Attacker instead of dragging
PC Activate Mechanic now a choice to Activate or Attack when left clicked
PC card dragging to Cast, Summon, Discard, or Reserve was adjusted for consistency
PC Discard & Reserve Mechanic were adjusted with better confirmation VFXs
PC Enhance Mechanic now requires dragging card to Coin instead of Coin to card

Fixed:
Possible fix for freezing card animation softlocking battles
Possible fix for overlapping Havens when joining server
Players gaining ghost copies of Endless Merc Band in their hand, reducing hand limit
PC players spilling their tankards as they grab them

Balance Changes:
Adept Gunsmith’s ability is now "Mark another friendly non-Ranged creature and give it Ranged. Last Word: Suppress that creature"
Animated Weaponry Mana Cost raised from 6 to 8, Attack from 4 to 6, Health from 4 to 8, and now gives +3/+0 to adjacent creatures
Avian Murder’s old Devotion is now its inherent ability, and its new Devotion adds "and Graveyard"
Boons to Bones now only summons a Bone Amalgamate if an Undead was discarded.
Cooking the Books now Fetches 1 non-Legendary spell
Cosmic Reanimation’s Mana Cost reduced from 8 to 6
Energized Elemental Health raised from 1 to 2, but no longer has Amped. Its Mobilized ability Unexhausts it instead of gaining +1/+1
Gelatinize now Mobilizes a second time if the first is an Ooze
Grand Tutoring now Fetches 1 to banish instead of the top creature
Great Revitalization can now only sacrifice Innate friendly creatures
Killer Bee of Urwuste’s Attack reduced from 4 to 3. Now has "When Mobilized, gain +1/+0"
Mana Break’s Devotion is now "Repeat once"
The Reconstructor now only adds 1 Bone Amalgamate to your Graveyard by default, but adds 1 more if the sacrifice was Undead
Marrow Harvester’s Devotion is now "Entrance/Deathblow instead"
Potion of the Weald now also banishes non-Innate cards in your Graveyard
Wraith’s Wrath’s Damage raised from 5 to 6 and reduces its Mana Cost for each Innate card in your Graveyard
Orallus Healer is now a Crusader
Zealous Archivist is now an Undead
Alkar, the Former Master is now an Undead

Cards & Tankards Content Depot 1506851
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