Wow. So this is 1.1, a milestone for sure.
- Fixed Eternal Nightmare's 3 live system showing up in credits fight.
- Fixed weird shading in credits fight.
- General - Fixed an issue where if your Gamepad would disconnect during death, the game would soft lock by opening a menu without buttons.
- General - Fixed boost mode's speedlines not playing if using boost during free lock.
- Seth Bossfight - Likely fixed him getting frozen when going to berserk mode if he was stunned via guarding. Not too sure on this one, because "it just works on my machine" TM.
- Shamir - Claws - Super Slam - Improved the input to be more reliable on gamepad.
- Shamir - Shotgun - Reverted the change from the previous patch, shooting while attacking is now a feature and has been added to the movelist, however it's damage output has been greatly nerfed.
Known issues -
You can check them below, you can also check what is being worked on/what's on the todo list as well.
https://trello.com/b/suviZn7g/known-issues-and-bug-tracking
If you find any other issues or have some feedback, please report them to me either on Steam Forum, E-mail, or on the stinky Discord server.
For Discord, it may take time to approve new people due to someone having to sleep. Whichever works best.
https://discord.gg/2ZyurUSbeE
Patch v1.100 (Main)
Update notes via Steam Community
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Depot 1701892
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