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Update notes via Steam Community
In this patch:
- Fixed Mouse Buttons not showing in Tutorial Prompts
- Modified UI for crosshair and interaction HUD.
- Added "<< >>" Navigation tips for Settings.
- Fixed Prologue Cutscene not showing upon starting, along with its initialization.
- Changed "Exit" into "Exit to Desktop" to avoid confusion.
- Added Objectives event as hint to solve the level puzzles.
- Fixed Loading Behavior on Continue levels.
- Remove SFX layer on Prologue cutscene.
- Added Navigation hint on Options to switch between options.
- Added "Interaction-blocked!" indication on Weapon aimed.
- Fixed Dog SFX.
- Added Continue button to resume back to the previously saved point.
- Auto-save is enabled.
- Added Enemy Savable State.
- Added PlayReportManager to get game logs for debugging.
- Fixed Stills and Prompt issues.
- Fixed Settings issues.
- Added Brightness and Gamma in Settings.
- Added Minimal Glitch FX in Settings.
- Fixed Monster animation on close combat range.
- Modified Puzzles in The Abyss
- Added story elements in The Abyss
- Added new SFXs in The Abyss
Windows 64-bit Depot 2796081
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