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Added Offline mode (automatically launches the game in offline mode when trying to play solo with no internet connection)
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Added screen_copy XenonCode function to Computer
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Added MiniRouter component
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Added button for "Fill with H2O" to fluid tanks in creative mode
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Added output to GroundAnchor (state of vehicle actually anchored or not)
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Added per-entity performance cost info in Admin Panel
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Added /info command
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Added the need to left click first to go into "Scan Mode" on the BlueprintTool and increased the scanning range to 100 meters
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Added a built-in screenshot tool for uploading blueprints to Steam Workshop
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Forced a title for publishing on Workshop
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Sorted blueprints in workshop tab
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Crafter now pulls fluids to fill its internal tanks even while not crafting (this allows easier pulling through junctions)
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Improved blueprint saving ui to differentiate between creating a new one and updating an existing file
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Improved server-side performance for Crafter (only refresh screen when something changed or clicked, don't update screen when in continuous mode)
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Fixed clicked username values for screens
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Fixed /list was not available for non-admins
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Fixed block deletion with symmetry mode when painted
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Fixed stars not visible through glass
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Fixed RTG fins not well aligned
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Removed default binding for tools with gamepad to fix an issue with some joysticks forcing the delete mode
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Bugfix gravity issue with Docking system
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Bugfix could not delete a Hinge/Pivot after having added a label on it
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Bugfix OreScanner and TerrainScanner was scanning in opposite direction when upside down
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Bugfix new renderer shadow glitch when moving fast
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Bugfix XenonCode calling pop() on an empty array causing a server crash
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Bugfix flickering sunglare
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Bugfix Workshop publish title/description was not being set when closing and reopening the workshop window then publishing the blueprint
Patch notes July 17
Update notes via Steam Community
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64-bit
Depot 2941661
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