Full patch notes below.
New features and changes
- Add new event that triggers if defeating Winged Sphinx a second time (on a different Retirement) and a new item
- Add ability to select equipped items by pressing on them
- Remove unequip buttons from equipped item display; items can be unequipped instead by double pressing them
- Add ability to jump to Transmute an item by clicking the item name in the cost display
- Sort Transmutations of materials in the Transmute screen by material type (Paper, gems, ores, ingots, etc.)
- Add ability to input a specific number quantity in a few areas in the game, including in the amount transmuted by Wizards
- If there are no empty slots, equipping a copy of a Pouch item that you already have equipped, instead of placing it in the first slot, it will instead replace the lowest quality equipped copy
- After clearing the "Convenience" Storyline, Enhancement purchases can now be queued
- Synchro grids can now be named
- Synchro bonuses can now be filtered by Element
- Synchro bonuses will reveal their effect if you have ever unlocked the requirements for its effect in any retirement, rather than at the current time
- Synchro UI for grids slightly improved
- Improve display of damage numbers in Exploration screen, hopefully also solving their performance issues
- Improve visibility of Familiar row swap button
- Reorder items in Strategy menu in Exploration screen, for better visibility of Exploration Config options
- Item quality no longer applies to items that do not get direct bonuses from it
- Auto-combine items will now unequip Pouch items outside of battle
- When specifically auto-combining healing Pouch items, it will now also unequip and replace the lowest quality item (outside of battle)
- Foresight now shows the timer next to the Events menu button if collapsed and on a wide screen
- The following menus are now badged: Study (if there are free researchers and they are not being auto-assigned), Familiars (if there are any idle Familiars), Rituals (if corruption is above safe limit)
- Small backend performance improvements
- Allow ability to load backup save data when facing an error (to prevent being permanently stuck)
Bug fixes
- Fix display of critical errors (errors on loading saved data)
- Fix "dancing" Menu buttons when a different button is pressed
- Fix "Transmute, Channel and Purchase" button not appearing for Enhancements
- Other minor fixes
Balance changes
- - Item Astrologer's Robe effect reduced (+1000% -> +500%) to compensate for the new item added
Changed files in this update