

In addition, I have begun redesign work focused on improving the visibility of player-controlled characters and enemies, as well as differentiating enemy projectiles.

In future updates, alongside adding and refining content, I’ll also focus on enhancing and simplifying the user interface. This includes improving the readability of the stage and ensuring clarity about what’s happening within it.
As always, I appreciate your feedback. Share your ideas to improve the experience!
Enjoy this update and get ready for more action in the future!
Changed files in this update