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This build has not been seen in a public branch.
Update notes via Steam Community
- Our friend Frider has drew a new skin for the commissar! You can switch skin next to the character illustration
- Increased the diversity of vehicles and turrets in combat, low-rank vehicles will now appear in late game with a small chance.
- Fixed a bug where the scroll wheel sometimes could not switch turrets.
- Fixed a bug where "Return to Campus" would change Karl's main gun.
- Fixed a bug where "Return to Campus" would retain resources obtained in combat.
- Fixed a bug where switching back to the Karl from the scout vehicle would lose the ability to perform neu.
- Fixed a bug causing turret rotation delay for players.

I've heard of a bug where allies are occasionally unable to give commands, but I have no idea how it is triggered. If you have any clues, please let me know.
I'm very sorry for bringing so many bugs and thank all the players who provided feedback!

(This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" - "Betas" - "Beta Participation"!)

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