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Automation - The Car Company Tycoon Game update for 22 July 2024

Automation Mid Cycle Patch #2 - At Least We Didn't Crash A Billion Computers!

Share · View all patches · Build 15055530 · Last edited 22 July 2024 – 04:46:02 UTC by Wendy

Patchnotes via Steam Community

Hello again!

First of all, on behalf of the entire Automation dev team, we'd like to offer you all an apology for the previous patch - we had some BeamNG exporter updates that got into the patch, that should never have been there in the first place. They were inadequately tested, and they caused quite a number of issues. We thank you all for being diligent in reporting these issue to us, and also for all of your patience while you awaited the fix!

Patch Notes

  • Fixed lights in BeamNG being fixed to a cardinal direction.
  • Fixed fixtures and body panels flexing and wobbling when exported; note that this is a very complex issue to solve and there may still be edge cases where it still occurs - please report them to us if you find any!
  • Fixed light fixtures having too many nodes and causing instability pauses/crashes in BeamNG

As always, please let us know if you find any other issues with this patch!

Windows savecancel Depot 293761
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macOS Depot 293763
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