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Update notes via Steam Community

Gameplay

  • Fixed a hit registration issue when shooting players while shields were present on the map - we believe this was the recently introduced issue affecting hit registration in situations where there wasn’t any visible lag.
  • Fixed a bug where shields could linger if players disconnected mid-round.
  • Fixed a bug where the Charge’s shield hitbox was offset from Tiny.

Interface and HUD

  • Added new icons for the following upgrade cards: Blood Pact, Mark for Delete.
  • The progress bar shown when inside a pickup now has an icon that matches the pickup type.
  • Added a description for the overtime announcement, explaining that there will be continuous ticking damage.
  • Fixed an issue where announcements would get stuck and be shown indefinitely.
  • Updated Brazilian Portuguese, Japanese, Korean, Latin American Spanish, Spanish from Spain translations.

Visual changes

  • Tiny’s grow and shrink visual effects now last longer so that the size change ability is better communicated.
  • Tweaked the visual effects of the Grenade Launcher grenades when the artifact “Floor is Lava” is active.

Windows Depot 2805061
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