I also wanted to congratulate JHG that took the first ever weekly challenge top spot and earned a $10 Steam gift card. I gave him a bit of a sweat as the runner-up but it was well earned for the win. Be sure to join the fun every week with a new map and rules!
General
- Updated game engine to latest version
- Added character level information to leaderboards (will show 0 for old records)
- Enabled precise collisions for melee weapon accuracy with potentially some performance hits
- All the normal weapon attributes are able to be upgraded further after maxing them out (previously only damage was on offer)
- Increased rune activation radius
Bugs
- Mission timers would go on in event log and mission arrows when movement was paused such as using the Disco Ball
- Challenge mission elites would freeze unable to be killed if not starting the mission and letting the timer run out
- Level up screen could have elite kill offerings when leveling up later and picking elite skull in between
Changed files in this update