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Update notes via Steam Community
- Added a feature in normal mode/free mode where difficulty can be selected at the start.
- Normal exploration… same as before.
- Safe exploration… instead of no item loss, penalties are added (reduced drop rate, reduced high rare rate, decreased individual differences in captured monsters).
- Abolished practice mode.
- Added “item bag expansion” to the skill tree.
- Changed captured monsters to be treated as items.
- Take them home and access “Familiar Management” to make them your companions.
- When used as an item, summon them on the spot, and the item disappears.
- Changes to early access game progress:
- Abolished the door to another world and added service tickets instead (activate the service man).
- Enabled online battles with the trainer’s relics.
- Renewal of home.
- Bug fixes
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