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Update notes via Steam Community
Hello Heroes!

I've been working very hard on the latest update lately, but I finally got it done. You will find a lot of new features in it, but also completely refreshed gameplay in terms of balance, enemies and graphics.
Enjoy the gameplay!

DunHero 0.2.0 Patch Notes

Added
  • Simple Dialogue System for all NPCs: Now they can talk when interacting or attacking them
  • More Villager NPCs variants
  • Added new playable character: Cowboy (More coming soon…)
  • Added new bandit warrior enemy
  • Added 4 new characters to hire (Warrior, Mage, Archer, Healer)
  • Added 4 new trader locations
  • Added 2 new NPCs locations
  • Added 3 new Quest locations
  • Added 1 new elite enemy
  • Added optional Auto Aim system for Gamepad and Steam Deck (You can enable/disable it in game settings)
  • Added 27 new items (176 → 203)
  • Added 6 Items Sets (3 → 9)
  • Added 7 new Steam Achievements
  • Added Hard Mode (More coming soon…)
  • Added Meta Proggresion (More coming soon…)
  • Added item shop to select better starting gear
  • Added Luck System that adds Lucky Combo Mechanic
  • New Stats: Luck, Lucky Combo Hit Damage, Potion Power, Potion Duration Power, Price Multiplier, Gold Drop Multiplier, Chest Loot Quality Multiplier, Bleed Damage Multiplier
  • Changed starting player base Health 500 → 250
  • Added boss fight icons on loading screen
  • Added transparency on objects when player is behind them
  • Added new stone, mushroom and trees variants
  • Added 3s cooldown for using consumables like Food and Potions
  • Added if you free prisoners then they will be in your team
  • Added new sounds
  • Added item selection after boss fight (Default is 3. If you have luck over 3 there are 4 items)
  • Every enemy in game now has chance to drop items (Only common, uncommon and rare)
  • All wooden walls can be destroyed even by regular weapons
  • Improved top left stats animations
  • Multiplayer: Added current ping display
  • Strength, Intelligence and Dexterity are colored now
  • Added tooltip when interacting with item dropped on ground
Changed
  • Rework of Hire System: Hired character will go with player to next stages and bosses
  • Reworked player and human NPC’s animations
  • Improved inventory statistics panel
  • Trader now how a little more random prices of items
  • Health and XP shrine now works on all creatures/players in range
  • Updated Character Selection Room
  • Updated map generation
  • Improved player and object sprites layering
  • All chests on maps can drop better lot (common, uncommon, rare, epic)
  • Changed Bomb cost 50→30
  • Weapons now display total attack speed (not only weapon APS)
  • Improved slime jumping
  • Improved gun shooting
  • Improved almost all textures
  • Rebalanced almost all items
  • Rebalanced all enemies
  • Reworked attacks of Goblin Boss, Desert Boss and Jungle Boss
  • Slime Boss now have limited spawning of slimes to 5
Fixed
  • A lot of bugs
Windows Depot 2270211
  • Loading history…
  • Loading history…
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