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Update notes via Steam Community

Changed

  • Characters now start off mostly naked. This allows clothing to be added as loot and craft items to allow players to customise their look. Clothing will also play a part in the temperature system (coming soon)

  • Some clothing items will only be able to be equipped by either male or female characters

  • Darkened Tailors Bench wood texture

  • Leather Hood now crafted from the player crafting menu and cost reduced (now plant fiber cloth instead of cotton cloth)

  • Cloth backpack mesh and name changed to survival backpack. Max weight for the cloth backpack has been reduced. Leather backpack has the same amount of grid space but can carry much more weight. Cloth backpack craft changed to 15 plant fiber and 1 rope.

Added

  • Player View Camera to inventory HUD

  • Added new Chest and Leg Armor slots to inventory HUD

  • Equipment and weapons from current saved character show in the main menu

  • All AI damage types set and are now modified/reduced by player equipment armor. Chest – Chest Armor, Legs – Leg Armor, Head – Headwear/Helmet

  • Armor equipment has durability that will decrease each time it absorbs damage for its hitbox.

  • Armor can be repaired. Iron bars for heavy armor. Scrap metal for light and medium armor.

New equipment items for looting, crafting and recycling

  • Shirts x 4



  • Pants x 8







  • Armored Vests x 3


  • Armored Helmets x 3


  • Backpacks x 2

  • Shoes x 2

Fixed

  • Trader not spawning when in pickup truck

  • Could not world move items more than once

  • Revamped a lot of icons

  • Changed plot pole show sphere name

Windows 64-bit Depot 2062941
  • Loading history…
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