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Update notes via Steam Community
UPDATE 1.1

  • Monster Defense has been reduced.
  • Monster Power has been reduced.
  • Ability to flip PC controls inside settings. (WASD and Arrow Keys)
  • Shops in Town now have signs to further distinguish what they are/do.
  • Upgrade Menu will now show first visit, instead of second, when speaking to Goblette.
  • Upgrade Shop now displays player Gold while inside Upgrade Menu.
  • Shop will now trade Angel Tears first visit, instead of second, when speaking to Guenther.
  • The first few character unlocks are now clearly given to the player, or hinted at.
  • Additional tutorial text to further help player understand how systems work.
  • Tents now heal additional HP. Should help survivability.
  • Cursor issue.
  • Visual Issue when changing characters in Party Menu.


FUTURE

I will continue to improve Spiritoke, Especially now at launch, you may see quite a few early patches.

My highest priority now is to fix XBOX controller support.

Other things I am currently going to work on include a hover system, so the player can just hover
over their Treasures and get a brief explanation of what it does, vs having to check the menu.

Releasing a updated Demo will happen as well. This copy was created quite some time ago, and isn't true to the current version. This should be relatively soon.

Also a Tip System, that can be toggled on or off, that will provide information to players on the
Death Screen.

I also plan to adjust how some of the menus control. (Treasure and Upgrade Menus)
Possibly revamping further, but this isn't top of the list atm.

Again I'd like to thank any and all support, including feedback. As all of this will ultimately help shape the game in the future!

~Genesyn


Windows English Depot 2319301
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