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Welcome to this week's content update!
This time, it's all about making noise. Let's get right into it!

Introducing The New Note Blocks


We've adde the Note Block! It comes in 12 variants (C, C#, D, D#, E, F, F#, G, G#, A, A# and B) and allows you to play the note when you hit that block with any damage, or even have enemies or traps hit it or when tied to a condition.



Introducing The New Note Switches


In addition to the Note Block, we've added the Note Switch! It comes in the same 12 variants (C, C#, D, D#, E, F, F#, G, G#, A, A# and B) and allows you to play the note when any object (player, trap, enemy etc.) steps on it or when tied to a condition.



Introducing The Respawner


We've added a third variant of the spawner, the Respawner! This variant encapsulates the previous behavior of the regular spawner, namely respawning and destroying the previously spawned object that it spawned.

The regular spawner behaves as expected now, spawning a single instance and a single instance only, even when tied to a condition.



Three New Dungeon Tags Are Available For Use


Three new dungeon tags have been added, Exploration, Music and Escort, bringing the total up to 15 now!



Spikadillos Now Break Crates And Barrels They Roll Into


Spikadillos now break crates and barrels that they roll into. This is in line with what you would expect, since the player can also break them when they roll into crates or barrels.




I can't wait to see music dungeons flooding in, or even more exotic mini games like Stepmania recreations.
I hope you are enjoying this week's update!


See you next Friday!

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You can also follow us on Twitter/X.

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