Changes:
- Reworked the way monster pathfinding works during combat. They now use Navmesh agents and will properly avoid obstacles/buildings and not go underground.
- When you start a tutorial step or a quest, it now checks for existing buildings and cores to validate the ones you already made
- Food now always gives you a buff even when your hunger bar is low.
- Changed the tooltip when you place buildings to "Hold Shift" instead of "Press Shift to disable clipping"
Bugs:
- Fixed a bug with character creation where your character would rotate when moving sliders.
- Fixed a bug where you could not clip a building on the wooden door.
- Fixed a bug with the Gems UI where it would appear out of the screen sometimes.
- Fixed a bug with the Small Forest Bat where it would cast an attack that is impossible to dodge.
- Fixed a bug preventing the player from closing the Settings UI using escape in the lobby.
- Fixed a bug preventing players from closing the crafting interface with the close button.
Changed files in this update