Fixed a bug that caused the game to start with a high probability of an anomaly existing in some environments, when it was originally supposed to start with "no anomaly" immediately after the game started. (The game judges the scene immediately after the start of the game as a "correct model," so "Hold it!" immediately after the start of the game would fail.)
We are very sorry for introducing this rather confusing glitch.
Fixed an anomaly immediately after the start of a game.
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