Changes:
-Chance of "giant entities". A small chance that an entity can be much more bigger, aggressive, and stronger, but drops more items. You will know when you see them by the size.
-Weakened entities will now sometimes start limping and moving slowly when hurt. This only affects certain entities
-Optimization
-Rebalancing of enemy stats
-Resized some levels
-Fixed freeze on respawn adventure mode and load screen not showing
-Fixed a rare bug in multiplayer dropping items causing them to sometimes be other items
-buffed candle (more bright)
-It is now much faster to switch between weapons/tools.
-Fixed bug with auto pickup system
-Fixed some collision bugs
-Improved visual appearance of all lights
-Fixed enemy's not being intentionally distorted on the negative/crazy levels in multiplayer
-Fixed armor not showing in multiplayer sometimes
-Fixed a white light appearing in the pumpkin character model head
-You can press the cancel button on gamepads in character customization to quit out instantly
-fixed no hole at the top of the ladder in the pyramid level
-fixed vending machine not appearing for some in multi
-Other minor fixes/tweaks
Update notes via Steam Community
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The Backrooms: Survival Content
Depot 1889641
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Changed files in this update