Here are the patch notes for update v1.1.1.
*Major Updates
Contract Adjustments

'Nightmare Extractor' allows players to erode their weapons directly to strengthen their builds in the desired form.
'Reforger' allows players to select Reforge they want on their weapons, broadening the scope of builds.
We have adjusted the order of Contracts, prioritizing diversity over strengthening builds.
The prices of Contracts have also been adjusted according to the new order.
- The order of Contracts has been adjusted.
- 2nd row: Shield Kit, Item Inverter, Starting Capital -> Item Inverter, Starting Capital, Shield Kit
- 3rd row: Synthesis Machine, Nightmare Extractor, Dismantle-> Reforger, Dismantle, Synthesis Machine
- 4th row: Recycling Machine, Reforger, HP Stand -> Nightmare Extractor, Recycling Machine, HP Stand
- Contract prices have been adjusted.
- Totem Vending Machine: 20 -> 15
- Item Inverter: 30 -> 25
- Reforger: 75 -> 50
- Dismantle: 50 -> 30
Improve SP Attack Usability

During battles with flying bosses (ex. Sol Dea), players often need to attack while in the air.
Due to the weapon's attack speed, there were instances where it was impossible to hit enemies in the air.
While this is an unavoidable characteristic of the weapons, we deemed it unreasonable for SP Attack consuming SP to also fail to hit enemies in the air, and have thus modified SP Attacks to be usable in the air.
- Now, when using SP Attack during a fall, the fall speed will be reset.
- The following weapons will no longer be affected by gravity when using their SP Attack in the air.
- Bow
- Revolver
- Axe
- Spear (Basic)
- Buster Sword
- Slime (Basic)
- Gauntlet: Dirty Boxing
- Orb
- Sniper Rifle
*Bug Fixes
- Fixed an issue where the game would sometimes not progress after defeating Regina.
We are running a Nightmare: The Lunatic Discord, so please join us!
Nightmare: The Lunatic Discord
https://discord.gg/6hw6TTyvBg
Thank you!
Changed files in this update