Hey!
We've an interesting update this week that focuses primarily on animations and art updates. We've overhauled the animations for humanoids and updated the armor models available to NPCs and the player.
We currently have a bigger update in the works that will add helmets (and hair) to the world, additional armor sets, combat improvement, quests, a new inventory tab for character stats and buffs, a rework to Wicklan that includes a big keep, looting updates, and more.
Animation Changes
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Updated walk and run animation.
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Added jog animation
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Updated side step animations
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Added side step with sword animations
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Updated consume animation
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Updated attack animations for sword (still need to update spear and axe animations)
Model Changes
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Added 3 new leather armors
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Updated robe models.
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Added plain clothes models
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Tree artwork updates to look more realistic and provide more of a forest feel. This includes pine trees and dead tree.
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Added new log and tree stump models.
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Added new mushrooms around the world
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and more.
More Changes & Additions
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Added new enemy spawns
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Moved the entrance of Wicklan
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Updated player step height
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Transitioned NPCs to the same base model as the player
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Increased height of mashroom
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Added lakes around the world
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Updated Niavs overall appearance.
Changed files in this update