Patch 11
- Adding three new weapons
- Adding new inventory item art
- Nerfing the stalker a bit
- Further stability improvements
- Adding new resolution type in
- Fixing bug where player can be killed as they're leaving a dungeon. This would result in players falling through the world and other issues.
- Fixing enemies not losing agro and will now return to patrolling
- Reducing kill distance for the Pale enemy
- Fixing some issues with the Pale enemy not attacking
- Adjusting post process to reduce screen space noise - switching for world aligned and some style tweaks
- Fixing issue with feet not aligning with wagon floor
- Fixing enemies not going on patrol after loosing sight of a player
- Boost to voice volume and distance
- Some sound tweaks
- Some very minor UI tweaks
- Stopped the stalkers proclivity towards climbing the wagon
- Stopping the stalker getting stuck early game
- Fixing bug where stalker doesn't stop at closed gate
- Fixing crystal giving extreme money at merchant
Patch 11 - Attempt to defend yourselves...
Update notes via Steam Community
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