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Update notes via Steam Community
Hello everyone! We are here with a bigger update today!

What Changed?

  • Income and expenses are balanced.
    • Characters usually ask for lower prices.
    • Shows generate less money each turn.
    • Everything gains much less Fanbase from shows.
    • Characters don't start asking for absurd amounts of money in new seasons of successful shows now.

  • Now you can sign multiple seasons contract with characters.
    • When you make an offer to a character, click "Negotiate" and select how many seasons you want to sign for. This is the amount, so 'For 3 Seasons' means the contract will last for the 3 seasons the character works in the show. E.g Season 3 to Season 6.
    • While making a new season, importing previous settings will automatically place the signed characters into their positions and pay their negotiated salary.
    • You can view the characters you currently have a contract with at right click context menu.

  • List panel now has markers that show important stats while hiring characters. (Hover on Column Name to get information. Column Name e.g: 'Athletism'). You can also hide it if you wish.
  • Characters become unavailable four times less frequently.
  • 'Looks' stat is a lot less likely to be 1 or 10 now.
  • You can now negotiate contract with characters who have 1 more Reputation than you. (e.g if you have 3 Reputation, you can negotiate with 4 Reputation characters.)
  • While negotiating price with a character, max tries is now 10 instead of 3. (Includes seasonal raise tries.)
  • On save game load, if you had a work in progress show and already hired a composer, the composer and ost quality showed as empty. This is fixed now.
  • Right Click Context Menu font changed.
  • A game-breaking bug that occurred after selling a universe was fixed.
  • A game-breaking bug that occurred after terminating a contract through canceling a show was fixed.
  • After selling a universe, the shows that belonged to the universe but were not released used to remain. This is now fixed.


We hope you enjoy the update and have a great day!
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