I also want to say that I've been really pleased by the response since The Reinforcements Update came out - thanks to everyone who has been making great suggestions, helping me uncover issues, and writing reviews. And as always, I ask that you please do leave a review if you can. I can't overstate how much even a single review can help small indie games like Dust Fleet.
If you find a bug, there's advice on the discussion forums on how to report it.
All patch notes are available on Discord as soon as any update is released, but I release fixes so regularly I don't post them all here. Instead, I do round-ups like this one!
First of all, here's the lowdown on today's release:
v5.5 release notes
- When capturing/dropping off resources/docking, target ship backs off.
- Hubs and roamers were capturable on mission "The Way Out" when they should not be.
- In sector assault, some ships may jump out of the wormhole immediately in rare circumstances, without being ordered to by the player.
- Captured ships auto-launch fighters when in combat. For ships affected by this in existing saved games, they will be corrected after their next battle.
- Cruiser not being awarded in "Heist Part 2" when it survives.
- Upgrading ships to loadouts with no fighters would not correctly remove the fighters, but still award the resources.
- D-SEC-controlled Honshus not equipped with fighters in Sector Assault.
- In the mission preview for "Heist Part 1 " and "Heist Part 2", D-SEC ships are incorrectly listed as UEN ships.
- "Enforcer Part 1" does not list any ships on the mission preview.
- Minor text errors.
v5.2 - v5.4 release notes
Here's a round-up of other fixes since The Reinforcements Update was released.- The new D-SEC ships (Orca Mk II, Wolf Mk II, Honshu) could not be reverse engineered.
- Pre-"Reinforcements Update" saved games did not show the new ships in the loadout editor.
- Enemy ships will stop attacking in some circumstances when a ship exits the play area.
That's all for now, commanders - keep safe out there!
Changed files in this update