Howdy Cowpokes!
I'm happy to announce the 1.0.2 update to the game which includes various bugfixes, balance changes, and some extra content. This new patch adds an additional 6 new weapons that are available from Mysty's Munitions along with a couple more items for Xiao's Emporium. A large amount of balance changes have been made to the scaling of weapons and the amount of bonus damage applied from items. The ice status effect has gotten a rework, it will no longer stun lock enemies as it was way too strong. Lastly some of the spawn rates have been changed on items along with the addition of a new consumable to collect. Hope all you Cowpokes enjoy the latest update and goodluck on your next run!
Changelog
New Weapons
- Hunting Bow
- Compound Bow
- Dart Gun
- Spear Gun
- Axe Thrower
- Icicle Gun
New Items
- Smith Hammer
- Pocket Pal
- Honey Boots
- Hard Tack
- Six Pack
Other Changes
- Ice Bullets have a cooldown on the freeze effect
- Frozen enemies create bullets upon being frozen again
- Rigpig should move around more
- Adjustments to boss armor scaling
- Basic Bow has been changed to Survival Bow
- Animation updates for crossbow + bows
- Charge sfx for bows
- Large amount of damage, scaling, and ammo tweaks for weapons
- Enemy hp adjustments
- Additional rooms
- New small ammo consumable
Fixes
- Fixed Game viewport not being applied correctly
- Fixed Button input misalignment on game over and victory menus
- Fixed Villa gatling bandit running out of ammo
- Fixed Villa achievements not triggering
- Fixed bullets sprites scaling weird
- Fixed Pinwheel MK II sfx and death animations
- Fixed SMG drone incorrect icon
- Fixed Shotgun drone incorrect icon
- Fixed reward spawn points in some rooms
- Fixed safes not dropping passive items

Changed files in this update