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Update notes via Steam Community
  • Save-Games: in addition to the already existing auto-save functionality, it's now possible to save custom restore points when a game is paused (single player).
  • Graphics: render performance update via improved shader switching (less).
  • In-Game Manual: large texts including the in-game manual now come with a jump-list to quickly go to specific topics (usability).
  • Language: latest translations added - Thanks :-D
  • Maintenance: "PrivacyInfo.xcprivacy" privacy info file added (iOS).
  • Maintenance: logging system improved.
  • Maintenance: Alipay disabled (backend library was deprecated - pending impl. of new system).
  • Bugfix: multiplayer setup option "Last Joinable" & "Game Start" (e.g. auto) were not available.
  • Bugfix: for very large maps (greater 200 * 135 tiles), the AI will be disabled after a few turns for multiplayer games. Please have human players join instead!
  • Bugfix: last update time for save-game was not properly updated (minor).
  • Bugfix: fixed the game's REST API, so the game listing did return actual games (rather than an exception).
  • Bugfix Crashes: for modded structure without armament.

Windows 64-bit Demise of Nations Depot WIN64 Depot 338812
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macOS 64-bit Demise of Nations Depot MAC64 Depot 338813
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Linux 64-bit Demise of Nations Depot LIN64 Depot 338815
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