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Update notes via Steam Community

  • Further navigation refinements of UI/menu elements for controller users.
  • Resolution dropdown will now show currently used refresh rate.
  • Selecting fast travel buttons on the map will now properly highlight the corresponding location.
  • The Journal page in the character menu has been expanded to now show collected keys, arcana, lore and career stats (kills, seductions, deaths).
  • Keys removed from stats page of character menu.
  • Accessibility update: Holding the attack button will now auto repeat attack swings.
  • Added combat feedback message when attacking any enemy who is in an invulnerable state.
  • Fixed a corner in cathedral catacombs causing the player to get stuck, added a berzerk upgrade to the same area.
  • Fixed confirmation windows. These will now use button commands directly rather that relying on buttons to click.
  • Fixed an odd animation loop in Korvald's run cycle.
  • Save and Load menu buttons are working as expected now.
  • Fixed connecting doors in Skjult Kloster
  • Reduced the range that Hel can kill you during the horse chase.
  • Fixed the jumping animation during the "Ivy Incident".
  • Fixed The Tower's animations that were being cut short.
  • Enemy and Ally AI has been updated to prevent getting hung up on decision making processes.
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