Hello everyone
Here is version v0.08 codenamed "Search by tag" (it's live now!)
Features/Improvements:
There is now a tagging system, which means:
- All objects have 1 or more tags
- For the moment the tags are just based on names but this will improve later (eg: having more generic tags like "metal", "wood", etc.)
- There is a button to open the tag search window
- A virtual keyboard (this is a first draft, it will improve) allows you to search for a word
- A list of tags appears above (be careful if you type a common letter like "e" you can end up with a tag wall XD)
- Clicking on a tag allows you to add it as a filter in the gallery
- In the gallery, you can remove a tag by clicking on it
- If you have several tags, you can either refine your search with the "and" tag combination option (eg: ammo + pistol) or extend your search with the "or" tag combination option (eg: tree + bush)
- Tags work in both gallery tabs
Known Issues:
- There was a bug when creating tags, certain tags are called Rock1, Rock2, etc. instead of Rock. This is the case for certain trees too. I need to fix the tag creation process.
What's next for V0.09?
Several things :
- The tags feature is still very work in progress, there are still improvements to be made. I had to review my entire mesh naming process which was not good. So, it takes time.
- I still had tasks to do regarding the character editor and posing
- Plus a few small features that you asked me for and which shouldn't take too much time to make (inline duplication like in TTVR, attaching windows to the left hand, etc.)
In short, still a lot of things to do XD
Important information!
I'm taking a few days with my family, I'll be back in 10 days.
If necessary, I could respond on discord but I would not have access to a PC (so I hope this version is not too broken XD)
These last 2 weeks have been a little slow, and I think this will continue to be the case for the whole summer until we resume in September.
v0.08 codenamed "Search by tag"
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Windows
64-bit
Depot 2856501
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