Hello everyone! 🐸💚

First of all, thank you for all of the support and kind words! The last couple of days have been a blur!
As things start to calm down a bit, a new patch comes to fix some issues in the game.
Here's the patch notes for the last few patches - the current version is the x.12 variant:
v0.9.11
- Fixed air-latching after bonk bug.
- Tweaked render distance in Oldstone Stronghold side section so it doesn't cut geometry in two players mode.
- Fixed swap buttons option for new moves.
- Fixed tossed jar zipline bug.
- Adjusted Elena point master time trial time.
- Fixed dialogue voice clips in CN language.
- Removed coins clipping in Mossy Castle Wall.
- Adjusted time trial times for Yushi's First Shrine.
- Fixed hitbox of fire rings in Mechaster fight.
v0.9.12
- Made Cybeelzebub rocks spawn in correct orientation.
- Made Cybeelzebub missiles stop angular velocity when grabbed.
- Made cybeelzebub missiles explode if thrown downwards to the ground.
- Fixed interaction between missiles and energy waves.
- Adjusted swing bar hitbox so it works better without autoaim.
- Tweaked chest hitbox so it works better with autoaim turned off.
- Made invisible blocks not grappable.
- Made exit level button in pause menu work even in the first level. If the first level hasn't been finished it returns to main menu instead.
Again, thank you very much, and I hope you have lots of fun! 🐸💚
Changed files in this update