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Update notes via Steam Community

  • Fire from molotovs actually cause the AI and the player to burn even when they've left the "zone of fire". Fire will stay on the AI/player for approximately 15 seconds for AI and 12 seconds for the player
  • Materials trader added to safe zones
  • You can now disable an enemy turret by getting behind it and interacting with it
  • Water wells added to safe zones
  • New player spawns



  • Battle Ready Glock, Cerberus, Winchester 45, Exterminator, Guardian, Survivor and Valkyrie buffed
  • You now have to turn on the radio that plays constantly
  • The power of which a grenade is thrown is now determined by what you're looking at (Distance)
  • Improved radio text with new UI and texts (More to be added)
  • When building, the degrees you are placing an object at (Rotation) is now shown
  • Airdrops, jets, etc now disconnected from save system and are able to spawn from the first time you enter the world (Timer resets every time you reload the game)
  • Reduced volume of AI firearms
  • Notification when a helicopter crashes
  • Slight delay between death and acidic zombie blowing up added
  • Changed name of police station briefcase to avoid some confusion
  • Health regeneration is now faster but only heals up to 80%
  • Slightly reduced molotov AOE
  • You can now stack books and magazines
  • You can now gain toughness by standing in radiation without a mask
  • You can now put attachments into a weapons case
  • Ladders now have sounds when moving up & down
  • Smoother vehicle driving and adjusted all vehicle collisions
  • Adjusted katana position on player and other melee weapons



  • Fixed ladder climbing where player would just walk off (Causing possible fall damage, etc)
  • Zombies and other AI will no longer block the muzzle of your weapon
  • Fixed 'Shakes Cones Trader' trying to sell item for credits instead of normal money (Same fix for other traders)
  • Fixed zombies ignoring vehicle damage after being hit once by a vehicle
  • Fixed lockpick being slightly offset after it shakes (Breaking)
  • Fixed Big Rig causing crashing sounds when turning
  • Fixed Charger vehicle hitting ground quite a lot
  • Fixed stamina still going down once entering a vehicle
  • Fixed weird zombie behaviour around infestations
  • Fixed getting into a vehicle with 0 fuel still plays vehicle sounds
  • Fixed closing save menu when in death screen doesn't show respawn options after
  • Fixed frag grenade and pipe bombs randomly despawning before triggering an explosion
  • Fixed regenerating health not starting when spawning in
  • Fixed fishing probability to feel a tug on the line
  • Shooting range targets now have a name
  • Fixed trader names not showing in vendor menu


Zurvivor
Windows English Depot 1645821
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